A knight, an actor, and an immortal walk into a palace. The immortal doesn't walk out.
But that isn't Kennet Zur's intention.
What he wants is revenge. One thousand years ago, the imperial city of Masque made him bleed, and now he wants to break the blade that cut him forever. But he can't do it alone.
So, as the hourglass sands slide into the Night of the Red Lady, he sets his pawns loose. Two men. One stolen book to find. Ten centuries worth of waiting.
But just because an immortal is more certain of seeing the next dawn than anyone else, doesn't mean he knows what it will bring. And the knight and the actor have their own plans. One is driven by a war he will do anything to escape, and the other by an ambition that is drowning him wave by wave.
And watching over them all is what spilled the immortal's blood a thousand years ago. It now sits upon a throne reaching long, shadowy fingers down into the city, fingers that can still slice. And just like Kennet, it too has been waiting.
Riyria meets Medici in this clean fantasy adventure where a heist gone wrong on the night of an imperial city's most macabre holiday will forever change three impossibly different lives. Perfect for fans of the epic world-building of Brandon Sanderson and the dark comedy of Sarah KL Wilson.
- A stoic-cinnamon roll knight
- A foolhardy actor
- A meddling immortal
- Talking statues
- Rebel versus royal
- Wet canals and wetter streets
- Music and illusion
This story stands both on its own and is a prelude to future events. Content includes mild gore and moderate violence. Romance is limited to a disaster-meet. Contains over twelve original illustrations.
Bonus content: the novelette Dawnsong is included in the paperback and hardcover editions.